pre-production for specialist study 1
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Learning Cycle
- What skill-sets do I have?
I have some 3d software skills such as, Maya Z-brush and also i can doing 2d stuff as well, like drawing and animating in Flash and using illustrator and photoshop to cooperate with it.
-what other skills i have?
life drawing skills ( not really good at it need to improve). concept design and visualizing ideal.
- What areas do I need to improve on?
I need to improve my negotiation skills and communication skills that will help me doing project in team work, and also maya software skills like render and rigging skills. I'm in the basic level for doing render and rigging stuff . knowledge of Z-brush sculpture skills that willbe help me a lot doing detail of 3d modeling.
In addition, i need to read more film graphic theory books that will help me doing storyboard and animatic stuff.
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see the book above that i read at the moment
- Goal setting and strategies
- My strengths?
doing 3d modeling in maya and post-production in after effect
- What do I know
animation principle such as, timing and spacing , pose to pose and slow in and slow out those are very significant animation principle.
- What do I need to know?
i need to know what kind of skills that industry looking for that will help me to improve skills
- How can I take my learning further?
get plan what area i need to focus on and try to find some project to practice as will find what skills i don't have and need to lean about it.
AOD ( area of development)
i want to focus on 3d area as doing commercial stuff for film, TV program or Advertising that's what i need to concentrate on my 3rd year study. In addition, i'm very interesting in create 3d modeling ( such as doing character modeling and environment props setting) also want to explore with it.
here is my showreel:
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